

Software Performance Information Collection:
iOS platform (aligned with the parameters of Apple’s official Xcode tool. Note: The iOS system has strict limits on process performance parameters. If the limit is exceeded, the system will be killed.)
l ScreenShot (only supports USB mode)
l FPS (The average number of refresh of game interface or application interface in 1 second, commonly known as Frames Per Second/FPS)
At the same time satisfying two conditions, it is considered to be a Jank.
a) Current frame time consumption > Twice the average time of the previous three frames.
b) Current frame time > Two frames of movie frame time (1000ms/242=84ms).
At the same time, satisfying two conditions is considered to be a serious BigJank.
a) Current frame time consumption > Twice the average time of the previous three frames.
b) Current frame time > Three frames of movie frame time (1000ms/243=125ms).
l Stutter (The percentage of the stutter time during the test)
l FTime ( Up and down frame display time interval, that is frame time-consuming, iOS9.1 and below systems are temporarily not supported.)