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1The Challenges and Illusions of Developing AAA Games —— Part 3 In this article, we will explore four common deadline-setting methods, discussing their advantages and disadvantages, and providing insight into how these approaches can shape the dynamics within a game development team.
2Pluto: A High-Performance Typesetting Rendering Engine for iOS In this article, we introduce Pluto, a high-performance typesetting rendering engine for iOS that aims to improve development efficiency, ensure smoothness and memory, and reduce the coupling between styles.
3Unlocking the Power of Automated Testing: Advantages, Varieties, Roadblocks and Winning Tactics In this article, we will explore the benefits and challenges of automated testing and how companies can overcome these obstacles.
4How to Lower GPU Usage? Detailed Overview How to lower gpu usage: Game developers can use graphic settings fine-tuning, resolution managing, and variation of low and high textures, shaders and rendering ways to save GPU capacity.
5Testing Fundamentals: A Better Solution for Balancing Product Quality and Testing Efficiency Learn how to balance product quality and testing efficiency with context-driven testing, RBT & practical QA strategies. A better solution for agile testing teams to deliver high-quality products faster.