1Code Build Environment Variables | Common Types & Associated MistakesThe use of environment variables in continuous integration/continuous deployment (CI/CD) pipelines or code build systems allows developers to transmit configuration data, settings, or secrets to the build process without having to hardcode them into the source code.
221 Essential Guidelines for Using C# in Unity: A Summary of Effective C# In this article, the author has distilled and summarized 21 guidelines from the book "Effective C# Second Edition" that are applicable to using C# in the Unity game engine. These guidelines are provided for you to quickly grasp the main ideas of the book and write higher quality C# code in Unity.
3How to Identify and Locate Memory Leaks in Android ActivitiesWhen the tester tells you that your XXActivity has leaked, how do you confirm whether it has really leaked?
After confirming the leak, how do you locate the problem causing the memory leak?