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Mobile-Network-Testing

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1Code Build Environment Variables | Common Types & Associated Mistakes The use of environment variables in continuous integration/continuous deployment (CI/CD) pipelines or code build systems allows developers to transmit configuration data, settings, or secrets to the build process without having to hardcode them into the source code.
221 Essential Guidelines for Using C# in Unity: A Summary of Effective C# In this article, the author has distilled and summarized 21 guidelines from the book "Effective C# Second Edition" that are applicable to using C# in the Unity game engine. These guidelines are provided for you to quickly grasp the main ideas of the book and write higher quality C# code in Unity.
3How to Identify and Locate Memory Leaks in Android Activities When the tester tells you that your XXActivity has leaked, how do you confirm whether it has really leaked? After confirming the leak, how do you locate the problem causing the memory leak?
4Introducing Go Language for System Transformation: Tips and Techniques for Improved Performance Because the go language natively supports coroutines and can meet both development efficiency and program performance, it was decided to introduce the go language for transformation.
5A review of the PerfDog evolution: Discussing mobile software QA with the founding developer of PerfDog A conversation with Awen, the founding developer of PerfDog, to discuss how to ensure the quality of mobile software.